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Digital Game For Relationships
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Q. Is Crossroads already a finished game? No. GEBIRAH is inviting people to help develop the concept into a strong, tested and useful digital experience.

Q. Does someone need game-development experience to help? No. The project needs storytellers, educators, young-person perspectives, researchers, designers, project coordinators, outreach support, advisers, sponsors and other contributors as well as developers.

Q. Is the game only about unplanned pregnancy? No. That is one important scenario from the original concept. The wider vision is to help young people think well about relationships, values, responsibility, family life and difficult personal decisions.

Q. Who could use the game? The primary audience is young people, especially teenagers and young adults. Parents, educators, counsellors, mentors and youth groups may also use it to facilitate meaningful discussions.

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